104 research outputs found

    Point cloud representation

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    Reconstructing a surface out of a three-dimensional set of points, which is obtained by sampling an object\u27s boundary, is done by generating an arbitrary triangular mesh. Our approach is to obviate the computation of such a mesh connectivity and to represent the object\u27s surface only by the point cloud. We discuss how such a point cloud representation can be visualized and present processing steps like coarsifying and smoothing, which are important for dealing with the objects. Further we apply a multiresolution method to point cloud representations and use this technique as well as others for modelling purposes

    Variational Level-Set Detection of Local Isosurfaces from Unstructured Point-based Volume Data

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    A standard approach for visualizing scalar volume data is the extraction of isosurfaces. The most efficient methods for surface extraction operate on regular grids. When data is given on unstructured point-based samples, regularization can be applied but may introduce interpolation errors. We propose a method for smooth isosurface visualization that operates directly on unstructured point-based volume data avoiding any resampling. We derive a variational formulation for smooth local isosurface extraction using an implicit surface representation in form of a level-set approach, deploying Moving Least Squares (MLS) approximation, and operating on a kd-tree. The locality of our approach has two aspects: first, our algorithm extracts only those components of the isosurface, which intersect a subdomain of interest; second, the action of the main term in the governing equation is concentrated near the current isosurface position. Both aspects reduce the computation times per level-set iteration. As for most level-set methods a reinitialization procedure is needed, but we also consider a modified algorithm where this step is eliminated. The final isosurface is extracted in form of a point cloud representation. We present a novel point completion scheme that allows us to handle highly adaptive point sample distributions. Subsequently, splat-based or mere (shaded) point rendering is applied. We apply our method to several synthetic and real-world data sets to demonstrate its validity and efficiency

    An interactive visual analysis tool for investigating teleconnections in climate simulations

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    Teleconnections refer to links between regions that are distant to each other, but nevertheless exhibit some relation. The study of such teleconnections is a well-known task in climate research. Climate simulation shall model known teleconnections. Detecting teleconnections in climate simulations is a crucial aspect in judging the quality of the simulation output. It is common practice to run scripts to execute a sequence of analysis steps on the climate simulations to search for teleconnections. Such a scripting approach is not flexible and targeted towards one specific goal. It is desirable to have one tool that allows for a flexible analysis of all teleconnection patterns with a dataset. We present such a tool, where the extracted information is provided in an intuitive visual form to users, who then can interactively explore the data. We developed an analysis workflow that is modeled around four views showing different facets of the data with coordinated interaction. We present a teleconnection study with simulation ensembles and reanalysis data obtained by data assimilation to observe how well the teleconnectivity patterns match and to demonstrate the effectiveness of our tool
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